I used to love Towns back a few versions ago. It was a nice village-building game with something extra - you had to dig underground for resources, and at some point you came across dungeons with miscellaneous monsters. In order to battle these you had to attract heroes to your town, and if you took well care of these by providing good living quarters and food they protected your village.
At some point it just went too micro for me. It used to be, that when you enclosed an area with walls/windows/doors it automatically got a roof. Now you have to build that roof yourself, and in some cases even building temporary scaffolding for it.
I wonder if Gnomoria is more to my liking. From what I’m seeing watching some of a let’s play of it, it seems to be more of what Towns used to be. More of what to build and where to build it rather than how to build it, if you know what I mean?